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The sequel to 2001's PC strategy game, Kingdom Under Fire: The Crusaders features a new 3D engine with an estimated 3,000 polygons devoted to each character populating the fantasy realm. As commander of an army besieged by orcs, players must command their troops to stave off the advancing horde trying to conquer their land. Players can issue commands while their troops fight battles in real-time or directly take part in the action by leading the attacks with their hero character.
Archers, swordsmen, and magic users can be positioned anywhere along the map to take advantage of the terrain (such as height) or to set up ambushes. In addition to the 3D engine, the environments each feature destructible elements and variable weather that may help or hinder an army's movement, including wind, snow, and rain. Day and night cycles are also featured in the game, which further influence the success or failure of a campaign.
Each troop member possesses distinct abilities, which improve over time with each successful battle and campaign. Morale is also a factor in battle, and both armor and weapons may be upgraded to enhance the combat or defensive skills of those waging war. Up to 450 soldiers can appear on the screen at once, and players can use a variety of special attacks to help turn the tide of war with their hero. The Crusaders features a total of four races to play as or against, each influencing the storyline by offering different perspectives on each epic battle.
Game Kingdom Under Fire: The Crusaders
Platform Microsoft Xbox
ESRB Rating M - Mature
ESRB Descriptor Blood, Violence
Control Elements Gamepad/Joystick
Number of Players 1-2
Release Year 2004
Game Special Features •Up to 100 characters on-screen at once
•RPG elements allow you to upgrade your character's weapons, armor and skills
•Play as one of 70 different characters through 12 missions
Game Series Kingdom Under Fire Series